@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
15 lines (14 loc) • 577 B
TypeScript
import { LineSegments, Object3D } from 'three';
import { BaseSopNodeType } from '../../../engine/nodes/sop/_Base';
import { CoordinatesCollection } from './CoordinatesCollection';
export declare class FeatureConverter {
private node;
private name;
private features;
id: number | undefined;
constructor(node: BaseSopNodeType, name: string, features: any[]);
createObject(): Object3D | undefined;
_createLine(coordinatesCollection: CoordinatesCollection): LineSegments;
private _createAllCoordinatesCollections;
private _create_coordinates;
}