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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; import { coreObjectClassFactory } from "../geometry/CoreObjectFactory"; export var SoftBodyIdAttribute = /* @__PURE__ */ ((SoftBodyIdAttribute2) => { SoftBodyIdAttribute2["SOLVER_NODE"] = "SoftBodyIdAttribute_node"; SoftBodyIdAttribute2["EMBED_HIGH_RES_NODE"] = "SoftBodyIdAttribute_embedHighResNode"; SoftBodyIdAttribute2["EPHEMERAL_ID"] = "SoftBodyIdAttribute_ephemeralId"; return SoftBodyIdAttribute2; })(SoftBodyIdAttribute || {}); export var SoftBodyCommonAttribute = /* @__PURE__ */ ((SoftBodyCommonAttribute2) => { SoftBodyCommonAttribute2["HIGH_RES_SKINNING_LOOKUP_SPACING"] = "SoftBodyAttribute_highResSkinningLookupSpacing"; SoftBodyCommonAttribute2["HIGH_RES_SKINNING_LOOKUP_PADDING"] = "SoftBodyAttribute_highResSkinningLookupPadding"; return SoftBodyCommonAttribute2; })(SoftBodyCommonAttribute || {}); export class CoreSoftBodyBaseAttribute { static _setVector3(object, attribName, value) { coreObjectClassFactory(object).addAttribute(object, attribName, value); } static _getVector3(object, attribName, target) { coreObjectClassFactory(object).attribValue(object, attribName, 0, target); } static _setNumber(object, attribName, value) { coreObjectClassFactory(object).addAttribute(object, attribName, value); } static _getNumber(object, attribName, defaultValue) { const val = coreObjectClassFactory(object).attribValue(object, attribName, 0); if (val == null) { return defaultValue; } return val; } } export class CoreSoftBodyAttribute extends CoreSoftBodyBaseAttribute { static setTetEmbedHighResNodeId(object, value) { this._setNumber(object, "SoftBodyIdAttribute_embedHighResNode" /* EMBED_HIGH_RES_NODE */, value); } static getTetEmbedHighResNodeId(object) { return this._getNumber(object, "SoftBodyIdAttribute_embedHighResNode" /* EMBED_HIGH_RES_NODE */, -1); } // static setGravity(object: ObjectContent<CoreObjectType>, value: Vector3) { // this._setVector3(object, SoftBodyCommonAttribute.GRAVITY, value); // } // static getGravity(object: ObjectContent<CoreObjectType>, value: Vector3) { // return this._getVector3(object, SoftBodyCommonAttribute.GRAVITY, value); // } // static setEdgeCompliance(object: ObjectContent<CoreObjectType>, value: number) { // this._setNumber(object, SoftBodyCommonAttribute.EDGE_COMPLIANCE, value); // } // static getEdgeCompliance(object: ObjectContent<CoreObjectType>) { // return this._getNumber(object, SoftBodyCommonAttribute.EDGE_COMPLIANCE, 100); // } // static setVolumeCompliance(object: ObjectContent<CoreObjectType>, value: number) { // this._setNumber(object, SoftBodyCommonAttribute.VOLUME_COMPLIANCED, value); // } // static getVolumeCompliance(object: ObjectContent<CoreObjectType>) { // return this._getNumber(object, SoftBodyCommonAttribute.VOLUME_COMPLIANCED, 0); // } static setHighResSkinningLookupSpacing(object, value) { this._setNumber(object, "SoftBodyAttribute_highResSkinningLookupSpacing" /* HIGH_RES_SKINNING_LOOKUP_SPACING */, value); } static getHighResSkinningLookupSpacing(object) { return this._getNumber(object, "SoftBodyAttribute_highResSkinningLookupSpacing" /* HIGH_RES_SKINNING_LOOKUP_SPACING */, 100); } static setHighResSkinningLookupPadding(object, value) { this._setNumber(object, "SoftBodyAttribute_highResSkinningLookupPadding" /* HIGH_RES_SKINNING_LOOKUP_PADDING */, value); } static getHighResSkinningLookupPadding(object) { return this._getNumber(object, "SoftBodyAttribute_highResSkinningLookupPadding" /* HIGH_RES_SKINNING_LOOKUP_PADDING */, 100); } }