@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
15 lines (14 loc) • 469 B
TypeScript
import { WebGLRendererParameters } from 'three';
export declare enum PowerPreference {
HIGH = "high-performance",
LOW = "low-power",
DEFAULT = "default"
}
export declare const POWER_PREFERENCES: PowerPreference[];
export declare enum RendererPrecision {
HIGH = "highp",
MEDIUM = "mediump",
LOW = "lowp"
}
export declare const RENDERER_PRECISIONS: RendererPrecision[];
export declare const WEBGL_RENDERER_DEFAULT_PARAMS: WebGLRendererParameters;