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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { WebGLRendererParameters } from 'three'; export declare enum PowerPreference { HIGH = "high-performance", LOW = "low-power", DEFAULT = "default" } export declare const POWER_PREFERENCES: PowerPreference[]; export declare enum RendererPrecision { HIGH = "highp", MEDIUM = "mediump", LOW = "lowp" } export declare const RENDERER_PRECISIONS: RendererPrecision[]; export declare const WEBGL_RENDERER_DEFAULT_PARAMS: WebGLRendererParameters;