UNPKG

@polygonjs/polygonjs

Version:

node-based WebGL 3D engine https://polygonjs.com

111 lines (110 loc) 4.09 kB
"use strict"; import { Vector3 } from "three"; import { CorePhysicsAttribute, PhysicsRBDColliderType, physicsAttribNameLive, PhysicsRBDCuboidAttribute } from "../PhysicsAttribute"; import { _getRBDFromObject } from "../PhysicsRBD"; import { touchRBDProperty } from "../../reactivity/RBDPropertyReactivity"; import { coreObjectClassFactory } from "../../geometry/CoreObjectFactory"; const EXPECTED_TYPE = PhysicsRBDColliderType.CUBOID; export var RBDCuboidProperty = /* @__PURE__ */ ((RBDCuboidProperty2) => { RBDCuboidProperty2["SIZES"] = "sizes"; return RBDCuboidProperty2; })(RBDCuboidProperty || {}); const tmp = new Vector3(); let _currentSizes = new Vector3(); let _targetSizes = new Vector3(); let _targetHalfSizes = new Vector3(); let _originalSizes = new Vector3(); const SAFETY_OFFSET = 1e-3; const attribSizeLiveByObject = /* @__PURE__ */ new WeakMap(); function _getAttribSizeLiveByObject(object3D) { let v = attribSizeLiveByObject.get(object3D); if (!v) { v = new Vector3(); attribSizeLiveByObject.set(object3D, v); } return v; } export function createPhysicsCuboid(PhysicsLib2, object) { CorePhysicsAttribute.getCuboidSizes(object, tmp); const size = CorePhysicsAttribute.getCuboidSize(object); tmp.multiplyScalar(size * 0.5); tmp.multiply(object.scale); const borderRadius = CorePhysicsAttribute.getBorderRadius(object); if (borderRadius <= 0) { return PhysicsLib2.ColliderDesc.cuboid(tmp.x, tmp.y, tmp.z); } else { const minDim = Math.min(tmp.x, tmp.y, tmp.z); const borderRadiusAdjusted = Math.min(borderRadius, minDim - SAFETY_OFFSET); tmp.subScalar(borderRadiusAdjusted); return PhysicsLib2.ColliderDesc.roundCuboid(tmp.x, tmp.y, tmp.z, borderRadiusAdjusted); } } const attributeSizesLive = physicsAttribNameLive(PhysicsRBDCuboidAttribute.SIZES); export function currentSizes(object, collider, target) { const coreObjectClass = coreObjectClassFactory(object); let result = coreObjectClass.attribValue(object, attributeSizesLive, 0, target); if (result == null) { const shape = collider.shape; const v = shape.halfExtents; target.set(v.x, v.y, v.z).multiplyScalar(2); coreObjectClass.setAttribute(object, attributeSizesLive, new Vector3().copy(target)); } } export function _getPhysicsRBDCuboidSizes(object, target) { const body = _getRBDFromObject(object); if (!body) { console.warn("no rbd found"); return; } const colliderType = CorePhysicsAttribute.getColliderType(object); if (colliderType == null || colliderType != EXPECTED_TYPE) { return; } const collider = body.collider(0); if (!collider) { return; } currentSizes(object, collider, target); } export function _setPhysicsRBDCuboidProperty(object, targetSizes, targetSize, lerp, updateObjectMatrix) { const body = _getRBDFromObject(object); if (!body) { console.warn("no rbd found"); return; } const colliderType = CorePhysicsAttribute.getColliderType(object); if (colliderType == null || colliderType != EXPECTED_TYPE) { return; } const collidersCount = body.numColliders(); CorePhysicsAttribute.getCuboidSizes(object, _originalSizes); const originalSize = CorePhysicsAttribute.getCuboidSize(object); _originalSizes.multiplyScalar(originalSize); for (let i = 0; i < collidersCount; i++) { const collider = body.collider(i); if (!collider) { return; } _targetSizes.copy(targetSizes).multiplyScalar(targetSize); if (lerp < 1) { currentSizes(object, collider, _currentSizes); _targetSizes.lerp(_currentSizes, 1 - lerp); } const v = _getAttribSizeLiveByObject(object); v.copy(_targetSizes); const coreObjectClass = coreObjectClassFactory(object); coreObjectClass.setAttribute(object, attributeSizesLive, v); touchRBDProperty(object, "sizes" /* SIZES */); object.scale.copy(_targetSizes).divide(_originalSizes); if (updateObjectMatrix) { object.updateMatrix(); } _targetHalfSizes.copy(_targetSizes).multiplyScalar(0.5); collider.setHalfExtents(_targetHalfSizes); } }