@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
4 lines (3 loc) • 337 B
TypeScript
import { LineBasicMaterial, BufferGeometry, LineSegments, Object3D } from 'three';
export declare function physicsCreateDebugObject(): LineSegments<BufferGeometry<import("three").NormalBufferAttributes>, LineBasicMaterial, import("three").Object3DEventMap>;
export declare function updatePhysicsDebugObject(debugObject: Object3D): void;