@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
8 lines (7 loc) • 374 B
TypeScript
import { Mesh } from 'three';
import { Chunk } from 'three/examples/jsm/loaders/VOXLoader';
import { BaseObject3DLoaderHandler, BaseGeoLoader } from './_BaseLoaderHandler';
export declare class VOXLoaderHandler extends BaseObject3DLoaderHandler<Chunk[]> {
protected _getLoader(): Promise<BaseGeoLoader<Chunk[]>>;
protected _onLoadSuccess(chunks: Chunk[]): Mesh[];
}