@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
7 lines (6 loc) • 352 B
TypeScript
import { BufferGeometry, Object3D } from 'three';
import { BaseObject3DLoaderHandler, BaseGeoLoader } from './_BaseLoaderHandler';
export declare class STLLoaderHandler extends BaseObject3DLoaderHandler<BufferGeometry> {
protected _getLoader(): Promise<BaseGeoLoader<BufferGeometry>>;
protected _onLoadSuccess(o: BufferGeometry): Object3D[];
}