@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
9 lines (8 loc) • 471 B
TypeScript
import { BufferGeometry, Object3D } from 'three';
import { BaseLoaderLoadOptions } from '../_Base';
import { BaseObject3DLoaderHandler, BaseGeoLoader } from './_BaseLoaderHandler';
export declare class DRCLoaderHandler extends BaseObject3DLoaderHandler<BufferGeometry> {
protected _getLoader(options: BaseLoaderLoadOptions): Promise<BaseGeoLoader<BufferGeometry>>;
private _createDRACOLoader;
protected _onLoadSuccess(geometry: BufferGeometry): Object3D[];
}