@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
12 lines (11 loc) • 457 B
TypeScript
import { Loader, LoadingManager } from 'three';
import { Font, FontData } from './Font';
type OnLoad = (font: Font) => void;
type OnProgress = (event: ProgressEvent<EventTarget>) => void;
type OnError = (error: any) => void;
export declare class FontLoader extends Loader<Font> {
constructor(manager: LoadingManager);
load(url: string, onLoad: OnLoad, onProgress?: OnProgress, onError?: OnError): void;
parse(json: FontData): Font;
}
export {};