@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
20 lines (19 loc) • 1.04 kB
TypeScript
import { Constructor } from '../../types/GlobalTypes';
import { DefaultOperationParams } from '../operations/_Base';
import { TypedNodePathParamValue } from '../Walker';
export interface LightProbeParams extends DefaultOperationParams {
cubeMap: TypedNodePathParamValue;
intensity: number;
name: string;
}
export declare const DEFAULT_LIGHT_PROBE_PARAMS: LightProbeParams;
export declare function LightProbeParamConfig<TBase extends Constructor>(Base: TBase): {
new (...args: any[]): {
/** @param cubeMap */
cubeMap: import("../../engine/nodes/utils/params/ParamsConfig").ParamTemplate<import("../../engine/index_all").ParamType.NODE_PATH>;
/** @param light intensity */
intensity: import("../../engine/nodes/utils/params/ParamsConfig").ParamTemplate<import("../../engine/index_all").ParamType.FLOAT>;
/** @param light name */
name: import("../../engine/nodes/utils/params/ParamsConfig").ParamTemplate<import("../../engine/index_all").ParamType.STRING>;
};
} & TBase;