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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { CubicBezierCurve, LineCurve } from 'three'; export interface KeyframeTangent { slope: number; accel: number; } export interface SearchRange { min: number; max: number; } export interface KeyframeData { pos: number; value: number; in: KeyframeTangent; out?: KeyframeTangent; } export declare enum ChannelInterpolation { LINEAR = "linear", CUBIC = "cubic" } export type ChannelData = { keyframes: KeyframeData[]; interpolation: ChannelInterpolation; }; export type ChannelDataByName = Record<string, ChannelData>; export type InterpolationCurve = CubicBezierCurve | LineCurve; export type SetCurveCallback = (keyframeStart: KeyframeData, keyframeEnd: KeyframeData) => void; export type GetValueCallback = (pos: number) => number;