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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; export const GL_EXTENSIONS = [ "EXT_blend_minmax", "EXT_color_buffer_float", "EXT_color_buffer_half_float", "EXT_float_blend", "EXT_texture_filter_anisotropic", "EXT_frag_depth", "EXT_shader_texture_lod", "EXT_sRGB", "KHR_parallel_shader_compile", "OES_vertex_array_object", "OVR_multiview2", "WEBGL_color_buffer_float", "WEBGL_compressed_texture_astc", "WEBGL_compressed_texture_etc", "WEBGL_compressed_texture_etc1", "WEBGL_compressed_texture_s3tc_srgb", "WEBGL_debug_shaders", "WEBGL_draw_buffers", "WEBGL_lose_context", "WEBGL_depth_texture", "WEBGL_debug_renderer_info", "WEBGL_compressed_texture_s3tc", "OES_texture_half_float_linear", "OES_texture_half_float", "OES_texture_float_linear", "OES_texture_float", "OES_standard_derivatives", "OES_element_index_uint", "ANGLE_instanced_arrays" ];