@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
25 lines (24 loc) • 1.72 kB
TypeScript
import { BufferGeometry, Object3D } from 'three';
import { CoreObjectType, ObjectContent } from '../../ObjectContent';
import { PrimitiveAttributesDict, UserDataWithPrimitiveAttributes } from '../../entities/primitive/Common';
import { CorePrimitive } from '../../entities/primitive/CorePrimitive';
import { BasePrimitiveAttribute } from '../../entities/primitive/PrimitiveAttribute';
import { NumericAttribValue } from '../../../../types/GlobalTypes';
import { CoreEntityWithObject } from '../../CoreEntity';
export interface BufferGeometryWithPrimitiveAttributes extends BufferGeometry {
userData: UserDataWithPrimitiveAttributes;
}
export declare abstract class ThreejsPrimitive extends CorePrimitive<CoreObjectType.THREEJS> {
protected _geometry?: BufferGeometry;
constructor(object: Object3D, index: number);
setIndex(index: number, object?: Object3D): this;
private _updateGeometry;
geometry(): BufferGeometry<import("three").NormalBufferAttributes> | undefined;
static addAttribute(object: Object3D, attribName: string, attribute: BasePrimitiveAttribute): void;
static addNumericAttribute(object: Object3D, attribName: string, size?: number, defaultValue?: NumericAttribValue): void;
static attributes<T extends CoreObjectType>(object: ObjectContent<T>): PrimitiveAttributesDict | undefined;
protected static stride(): number;
static relatedVertexIds(object: ObjectContent<CoreObjectType>, primitiveIndex: number, target: number[]): void;
static relatedVertexClass<T extends CoreObjectType>(object: ObjectContent<T>): typeof CoreEntityWithObject<T>;
static relatedObjectClass<T extends CoreObjectType>(object: ObjectContent<T>): typeof CoreEntityWithObject<T>;
}