@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
28 lines (27 loc) • 1.98 kB
TypeScript
import { BufferGeometry, Box3, Sphere, Vector3, Object3D, Matrix4 } from 'three';
import { ObjectData } from '../../Constant';
import { CoreObjectType, MergeCompactOptions, ObjectContent } from '../../ObjectContent';
import { BaseCoreObject } from '../../entities/object/BaseCoreObject';
import { TransformTargetType } from '../../../Transform';
import { ObjectTransformMode, ObjectTransformSpace } from '../../../TransformSpace';
import { TraversedRelatedEntityData } from '../../entities/utils/TraversedRelatedEntities';
import { CoreEntityWithObject } from '../../CoreEntity';
export declare class ThreejsCoreObject extends BaseCoreObject<CoreObjectType.THREEJS> {
protected _object: Object3D;
constructor(_object: Object3D, index: number);
humanType(): string;
object(): Object3D<import("three").Object3DEventMap>;
geometry(): BufferGeometry | null;
static objectData(object: Object3D): ObjectData;
static position(object: Object3D, target: Vector3): void;
static boundingBox(object: Object3D, target: Box3): void;
static geometryBoundingBox(object: Object3D, target: Box3): void;
static boundingSphere(object: Object3D, target: Sphere): void;
static geometryBoundingSphere(object: Object3D, target: Sphere): void;
static clone(srcObject: Object3D): Object3D<import("three").Object3DEventMap>;
static parallelTraverse(a: Object3D, b: Object3D, callback: (a: Object3D, b: Object3D) => void): void;
static applyMatrix(object: Object3D, matrix: Matrix4, transformTargetType: TransformTargetType, transformSpace: ObjectTransformSpace, transformMode: ObjectTransformMode): void;
static mergeCompact(options: MergeCompactOptions): void;
static relatedPrimitiveIds(object: ObjectContent<CoreObjectType>, index: number, target: number[], traversedRelatedEntityData?: TraversedRelatedEntityData): void;
static relatedPrimitiveClass<T extends CoreObjectType>(object: ObjectContent<T>): typeof CoreEntityWithObject<T>;
}