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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; export function tetsSharedFace(tetGeometry, tetId0, tetId1) { const tet0 = tetGeometry.tetrahedrons.get(tetId0); const tet1 = tetGeometry.tetrahedrons.get(tetId1); if (!tet0 || !tet1) { return; } for (const neighbourData of tet0.neighbours) { if (neighbourData) { if (neighbourData.id == tetId1) { const faceIndex0 = neighbourData.faceIndex; const tet1NeighbourData = tet1.neighbours[faceIndex0]; if (tet1NeighbourData) { const faceIndex1 = tet1NeighbourData.faceIndex; return { faceIndex0, faceIndex1 }; } } } } return; } export function tetsShareFace(tetGeometry, tetId0, tetId1) { const tet0 = tetGeometry.tetrahedrons.get(tetId0); if (!tet0) { return false; } for (const neighbourData of tet0.neighbours) { if (neighbourData) { if (neighbourData.id == tetId1) { return true; } } } return false; }