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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { TetGeometry } from '../TetGeometry'; import { TetTesselationParams } from '../TetCommon'; import { BufferGeometry } from 'three'; export declare function tetToPoints(tetGeometry: TetGeometry, tesselationParams: TetTesselationParams): import("three").Points<BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>;