@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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TypeScript
import { Vector3 } from 'three';
import { CorePrimitive } from '../../entities/primitive/CorePrimitive';
import { CoreObjectType, ObjectBuilder, ObjectContent } from '../../ObjectContent';
import { TetObject } from './TetObject';
import { TetGeometry } from './TetGeometry';
import { BasePrimitiveAttribute } from '../../entities/primitive/PrimitiveAttribute';
import { NumericAttribValue } from '../../../../types/GlobalTypes';
import { PrimitiveAttributesDict, UserDataWithPrimitiveAttributes } from '../../entities/primitive/Common';
export interface TetGeometryWithPrimitiveAttributes extends TetGeometry {
userData: UserDataWithPrimitiveAttributes;
}
export declare class TetPrimitive extends CorePrimitive<CoreObjectType.TET> {
constructor(object: TetObject, index: number);
geometry(): TetGeometry;
builder<T extends CoreObjectType>(): ObjectBuilder<T>;
static entitiesCount<T extends CoreObjectType>(object: ObjectContent<T>): number;
static position<T extends CoreObjectType>(tetObject: ObjectContent<T> | undefined, primitiveIndex: number, target: Vector3): Vector3;
static addAttribute<T extends CoreObjectType>(object: ObjectContent<T>, attribName: string, attribute: BasePrimitiveAttribute): void;
static addNumericAttribute<T extends CoreObjectType>(object: ObjectContent<T>, attribName: string, size?: number, defaultValue?: NumericAttribValue): void;
static attributesFromGeometry(geometry: TetGeometry): PrimitiveAttributesDict | undefined;
static attributes<T extends CoreObjectType>(object: ObjectContent<T>): PrimitiveAttributesDict | undefined;
position(target: Vector3): Vector3;
normal(target: Vector3): Vector3;
}