@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
83 lines (82 loc) • 2.81 kB
TypeScript
import { Vector3 } from 'three';
import { Number3, Number4 } from '../../../../types/GlobalTypes';
export type String3 = [string, string, string];
export interface TetNeighbourData {
id: number;
faceIndex: number;
}
type TetPointIds = Number4;
export type TetNeighbourDataOrNull = TetNeighbourData | null;
export type TetNeighbourDatas = [
TetNeighbourDataOrNull,
TetNeighbourDataOrNull,
TetNeighbourDataOrNull,
TetNeighbourDataOrNull
];
export interface TetNeighbourDataWithSource {
pointIds: Number3;
}
export interface TetrahedronPoint {
id: number;
position: Vector3;
}
export interface TetrahedronSphere {
center: Vector3;
radius: number;
}
export interface Tetrahedron {
id: number;
pointIds: TetPointIds;
neighbours: TetNeighbourDatas;
sphere: TetrahedronSphere;
disposed: boolean;
}
export interface TetTesselationParams {
scale: number;
displayOuterMesh: boolean;
displayTetMesh: boolean;
displayLines: boolean;
displaySharedFaces: boolean;
displayPoints: boolean;
displayCenter: boolean;
displaySphere: boolean;
}
export interface TetOBJTesselationParams {
TetScale: number;
TetDisplayOuterMesh: boolean;
TetDisplayTetMesh: boolean;
TetDisplayLines: boolean;
TetDisplaySharedFaces: boolean;
TetDisplayPoints: boolean;
TetDisplayCenter: boolean;
TetDisplaySphere: boolean;
}
type Number3_4 = [Number3, Number3, Number3, Number3];
type Vector3_4 = [Vector3, Vector3, Vector3, Vector3];
export declare const TET_FACE_POINT_INDICES: Number3_4;
export declare const TET_FACE_OPPOSITE_POINT_INDICES: Number4;
export declare const TET_VERTICES_BASE: Number3_4;
export declare const TET_VERTICES0: Number3_4;
export declare const TET_VERTICES1: Number3_4;
export declare const TET_VERTICES2: Number3_4;
export declare const TET_VERTICES3: Number3_4;
export declare const TET_VERTICES4: Number3_4;
export declare const TET_VERTICES5: Number3_4;
export declare const TET_VERTICES6: Number3_4;
export declare const TET_VERTICES7: Number3_4;
export declare const TET_VERTICES8: Number3_4;
export declare const TET_VERTICES9: Number3_4;
export declare const TET_VERTICES_V_BASE: Vector3_4;
export declare const TET_VERTICES_V0: Vector3_4;
export declare const TET_VERTICES_V1: Vector3_4;
export declare const TET_VERTICES_V2: Vector3_4;
export declare const TET_VERTICES_V3: Vector3_4;
export declare const TET_VERTICES_V4: Vector3_4;
export declare const TET_VERTICES_V5: Vector3_4;
export declare const TET_VERTICES_V6: Vector3_4;
export declare const TET_VERTICES_V7: Vector3_4;
export declare const TET_VERTICES_V8: Vector3_4;
export declare const TET_VERTICES_V9: Vector3_4;
export declare const VERTICES_X: Vector3_4[];
export declare const VERTICES_Y: Vector3_4[];
export {};