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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; import { FrontSide, MeshStandardMaterial } from "three"; export const step = 1e-6; const MESH_MAT = new MeshStandardMaterial({ color: 16777215, // vertexColors: true, side: FrontSide, metalness: 0, roughness: 0.9 }); export function sdfMaterialMesh(color, wireframe) { const mat = MESH_MAT.clone(); mat.wireframe = wireframe; mat.color = color; return mat; }