@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
15 lines (14 loc) • 743 B
JavaScript
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export var QUADObjectType = /* @__PURE__ */ ((QUADObjectType2) => {
QUADObjectType2["DEFAULT"] = "Quad";
return QUADObjectType2;
})(QUADObjectType || {});
const QUAD_OBJECT_TYPES = ["Quad" /* DEFAULT */];
export const QUAD_OBJECT_TYPES_SET = new Set(QUAD_OBJECT_TYPES);
export var QuadTriangulationAttribute = /* @__PURE__ */ ((QuadTriangulationAttribute2) => {
QuadTriangulationAttribute2["INNER_RADIUS"] = "innerRadius";
QuadTriangulationAttribute2["OUTER_RADIUS"] = "outerRadius";
QuadTriangulationAttribute2["EDGE_CENTER_VECTOR"] = "edgeCenterVector";
QuadTriangulationAttribute2["EDGE_NEAREST_POINT_VECTOR"] = "edgeNearestPointVector";
return QuadTriangulationAttribute2;
})(QuadTriangulationAttribute || {});