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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { Matrix4 } from 'three'; import { CsgGeometry } from '../CsgCommon'; import { maths, geometries } from '@jscad/modeling'; export declare function geom3ApplyTransforms(geom: geometries.geom3.Geom3): void; export declare function path2ApplyTransforms(geom: geometries.path2.Path2): void; export declare function csgApplyTransform(csg: CsgGeometry): void; export declare function matrix4ToMat4(matrix4: Matrix4, target: maths.mat4.Mat4): void; export declare function csgApplyMatrix4(csg: CsgGeometry, matrix4: Matrix4): void; export declare function geom2ApplyTransforms(geom: geometries.geom2.Geom2): void;