@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
10 lines (9 loc) • 487 B
TypeScript
import { CoreObjectType, ObjectContent } from '../../ObjectContent';
import { CsgPrimitive } from './CsgPrimitive';
import { CsgGeometryType } from './CsgCommon';
import { CsgObject } from './CsgObject';
export declare class CsgPrimitiveGeom2 extends CsgPrimitive<CsgGeometryType.GEOM2> {
constructor(object: CsgObject<CsgGeometryType.GEOM2>, index: number);
static primitiveName(): string;
static entitiesCount<T extends CoreObjectType>(object: ObjectContent<T>): number;
}