@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
13 lines (12 loc) • 589 B
TypeScript
import { Vector3 } from 'three';
import { CorePrimitive } from '../../entities/primitive/CorePrimitive';
import { CoreObjectType } from '../../ObjectContent';
import { CsgObject } from './CsgObject';
import { CsgTypeMap, CsgGeometryType } from './CsgCommon';
export declare class CsgPrimitive<T extends CsgGeometryType> extends CorePrimitive<CoreObjectType.CSG> {
protected _geometry: CsgTypeMap[T];
constructor(object: CsgObject<T>, index: number);
geometry(): import("./CsgCommon").CsgGeometry;
position(target: Vector3): Vector3;
normal(target: Vector3): Vector3;
}