@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
8 lines (7 loc) • 372 B
TypeScript
import { CoreObjectType, ObjectContent } from '../../ObjectContent';
import { CadGeometryType } from './CadCommon';
import { CadPrimitive } from './CadPrimitive';
export declare class CadPrimitiveSolid extends CadPrimitive<CadGeometryType.SOLID> {
static primitiveName(): string;
static entitiesCount<T extends CoreObjectType>(object: ObjectContent<T>): number;
}