@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
18 lines (17 loc) • 804 B
TypeScript
import type { BufferGeometry, Mesh, Raycaster } from 'three';
import { computeBoundsTree, disposeBoundsTree, acceleratedRaycast, MeshBVH, MeshBVHHelper, ExtendedTriangle, CENTER, AVERAGE, SAH, StaticGeometryGenerator } from 'three-mesh-bvh';
export { computeBoundsTree, disposeBoundsTree, acceleratedRaycast, MeshBVH, MeshBVHHelper, ExtendedTriangle, CENTER, AVERAGE, SAH, StaticGeometryGenerator, };
export type ShapecastIntersection = number;
export interface BufferGeometryWithBVH extends BufferGeometry {
boundsTree: MeshBVH;
}
export interface MeshWithBVH extends Mesh {
geometry: BufferGeometryWithBVH;
}
export interface RaycasterForBVH extends Raycaster {
firstHitOnly: boolean;
}
export declare class MeshBVHUniformStruct {
updateFrom(bvh: MeshBVH): void;
dispose(): void;
}