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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { Vector2, Vector3, BufferAttribute, InstancedBufferAttribute, InterleavedBufferAttribute } from 'three'; import { AttribValue } from '../../types/GlobalTypes'; import { AttribSize, GroupString } from './Constant'; export declare enum Attribute { POINT_INDEX = "ptnum", VERTEX_INDEX = "vtxnum", PRIMITIVE_INDEX = "primnum", OBJECT_INDEX = "objnum", OBJECT_NAME = "objname", COLOR = "color", NORMAL = "normal", POSITION = "position", PSCALE = "pscale", UP = "up", UV = "uv", SCALE = "scale", TANGENT = "tangent", ID = "id" } export declare enum ObjectAttribute { HOVERED = "hovered" } export declare class CoreAttribute { static remapName(name: string): string; static arrayToIndexedArrays(array: string[]): { indices: number[]; values: string[]; }; static defaultValue(size: number): 0 | Vector2 | Vector3; static copy(src: BufferAttribute, dest: BufferAttribute, markAsNeedsUpdate?: boolean): void; static attribSizeFromValue(val: AttribValue): AttribSize | null; static attribNamesMatchingMask(masksString: GroupString, existingAttribNames: string[]): string[]; } export declare function markAttributeAsNeedsUpdateForFrame(attribute: BufferAttribute | InstancedBufferAttribute | InterleavedBufferAttribute, frame: number): void;