@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
9 lines (8 loc) • 424 B
TypeScript
import type { Vector2 } from 'three';
import type { EventContext } from './EventContextType';
export declare class CursorHelper {
setCursorForCPU(context: EventContext<MouseEvent | DragEvent | PointerEvent | TouchEvent>, target: Vector2): void;
setCursorForGPU(context: EventContext<MouseEvent | DragEvent | PointerEvent | TouchEvent>, target: Vector2): void;
private setCursor;
private _updateFromCursor;
}