@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
32 lines (31 loc) • 971 B
TypeScript
export declare enum CoreComputerVisionHandAttribute {
SELFIE_MODE = "CoreComputerVisionHand-selfieMode",
MAX_NUM_HANDS = "CoreComputerVisionHand-maxNumHands",
MODEL_COMPLEXITY = "CoreComputerVisionHand-modelComplexity",
MIN_DETECTION_CONFIDENCE = "CoreComputerVisionHand-minDetectionConfidence",
MAX_TRACKING_CONFIDENCE = "CoreComputerVisionHand-minTrackingConfidence",
KEY = "CoreComputerVisionHand-key"
}
export declare enum CoreComputerVisionHandIndex {
WRIST = 0,
THUMB_CMC = 1,
THUMB_MCP = 2,
THUMB_IP = 3,
THUMB_TIP = 4,
INDEX_FINGER_MCP = 5,
INDEX_FINGER_PIP = 6,
INDEX_FINGER_DIP = 7,
INDEX_FINGER_TIP = 8,
MIDDLE_FINGER_MCP = 9,
MIDDLE_FINGER_PIP = 10,
MIDDLE_FINGER_DIP = 11,
MIDDLE_FINGER_TIP = 12,
RING_FINGER_MCP = 13,
RING_FINGER_PIP = 14,
RING_FINGER_DIP = 15,
RING_FINGER_TIP = 16,
PINKY_MCP = 17,
PINKY_PIP = 18,
PINKY_DIP = 19,
PINKY_TIP = 20
}