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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { Constructor } from '../../types/GlobalTypes'; export declare enum CameraFrameMode { DEFAULT = "default", COVER = "cover", CONTAIN = "contain" } export declare const CAMERA_FRAME_MODES: CameraFrameMode[]; export declare function CoreCameraFrameParamConfig<TBase extends Constructor>(Base: TBase): { new (...args: any[]): { /** @param fov adjust mode */ frameMode: import("../../engine/nodes/utils/params/ParamsConfig").ParamTemplate<import("../../engine/index_all").ParamType.INTEGER>; /** @param expected aspect ratio */ expectedAspectRatio: import("../../engine/nodes/utils/params/ParamsConfig").ParamTemplate<import("../../engine/index_all").ParamType.FLOAT>; }; } & TBase;