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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { TimelineBuilderProperty, AnimPropertyTargetValue } from './TimelineBuilderProperty'; import { AnimPropertyTarget } from './PropertyTarget'; import { AnimationPosition } from './Position'; import { AnimationUpdateCallback } from './UpdateCallback'; import { RampValue } from '../../engine/params/ramp/RampValue'; import { AnimationRepeatParams, Operation, RegisterOptions } from './vars/AnimBuilderTypes'; import type { GsapCoreTimeline } from '../thirdParty/gsap/gsapFactory'; export declare class TimelineBuilder { private _timelineBuilders; private _parent; private _target; private _duration; private _keyframes; private _easing; private _operation; private _repeatParams; private _delay; private _position; private _property; private _updateCallback; private _stoppable; private _debug; setDebug(debug: boolean): void; private _printDebug; addTimelineBuilder(timeline_builder: TimelineBuilder): void; timelineBuilders(): TimelineBuilder[]; setParent(parent: TimelineBuilder): void; parent(): TimelineBuilder | undefined; setTarget(target: AnimPropertyTarget): void; target(): AnimPropertyTarget | undefined; setDuration(duration: number): void; duration(): number; setKeyframes(keyframes: RampValue): void; keyframes(): RampValue | undefined; setEasing(easing: string): void; easing(): string | undefined; setOperation(operation: Operation): void; operation(): Operation; setRepeatParams(repeat_params: AnimationRepeatParams): void; repeatParams(): AnimationRepeatParams | undefined; setDelay(delay: number): void; delay(): number; setPosition(position: AnimationPosition | undefined): void; position(): AnimationPosition | undefined; setStoppable(state: boolean): void; stoppable(): boolean; setUpdateCallback(update_callback: AnimationUpdateCallback): void; updateCallback(): AnimationUpdateCallback | undefined; clone(): TimelineBuilder; setPropertyName(name: string): void; property(): TimelineBuilderProperty; propertyName(): string | undefined; setPropertyValue(value: AnimPropertyTargetValue): void; propertyValue(): AnimPropertyTargetValue | undefined; populate(timeline: GsapCoreTimeline, options: RegisterOptions): void; }