@polygonjs/polygonjs
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node-based WebGL 3D engine https://polygonjs.com
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TypeScript
import { TimelineBuilderProperty, AnimPropertyTargetValue } from './TimelineBuilderProperty';
import { AnimPropertyTarget } from './PropertyTarget';
import { AnimationPosition } from './Position';
import { AnimationUpdateCallback } from './UpdateCallback';
import { RampValue } from '../../engine/params/ramp/RampValue';
import { AnimationRepeatParams, Operation, RegisterOptions } from './vars/AnimBuilderTypes';
import type { GsapCoreTimeline } from '../thirdParty/gsap/gsapFactory';
export declare class TimelineBuilder {
private _timelineBuilders;
private _parent;
private _target;
private _duration;
private _keyframes;
private _easing;
private _operation;
private _repeatParams;
private _delay;
private _position;
private _property;
private _updateCallback;
private _stoppable;
private _debug;
setDebug(debug: boolean): void;
private _printDebug;
addTimelineBuilder(timeline_builder: TimelineBuilder): void;
timelineBuilders(): TimelineBuilder[];
setParent(parent: TimelineBuilder): void;
parent(): TimelineBuilder | undefined;
setTarget(target: AnimPropertyTarget): void;
target(): AnimPropertyTarget | undefined;
setDuration(duration: number): void;
duration(): number;
setKeyframes(keyframes: RampValue): void;
keyframes(): RampValue | undefined;
setEasing(easing: string): void;
easing(): string | undefined;
setOperation(operation: Operation): void;
operation(): Operation;
setRepeatParams(repeat_params: AnimationRepeatParams): void;
repeatParams(): AnimationRepeatParams | undefined;
setDelay(delay: number): void;
delay(): number;
setPosition(position: AnimationPosition | undefined): void;
position(): AnimationPosition | undefined;
setStoppable(state: boolean): void;
stoppable(): boolean;
setUpdateCallback(update_callback: AnimationUpdateCallback): void;
updateCallback(): AnimationUpdateCallback | undefined;
clone(): TimelineBuilder;
setPropertyName(name: string): void;
property(): TimelineBuilderProperty;
propertyName(): string | undefined;
setPropertyValue(value: AnimPropertyTargetValue): void;
propertyValue(): AnimPropertyTargetValue | undefined;
populate(timeline: GsapCoreTimeline, options: RegisterOptions): void;
}