@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
27 lines (26 loc) • 1.25 kB
TypeScript
import { Object3D } from 'three';
import { ColorParam } from '../../engine/params/Color';
import { FloatParam } from '../../engine/params/Float';
import { IntegerParam } from '../../engine/params/Integer';
import { Vector2Param } from '../../engine/params/Vector2';
import { Vector3Param } from '../../engine/params/Vector3';
import { Vector4Param } from '../../engine/params/Vector4';
import { TimelineData } from '../thirdParty/gsap/gsap';
interface SceneGraphProperty {
object: Object3D;
propertyName: string;
}
export type RegisterableProperty = SceneGraphProperty | string | IntegerParam | FloatParam | Vector2Param | Vector3Param | Vector4Param | ColorParam;
declare class AnimatedPropertiesRegisterClass {
private static _instance;
static instance(): AnimatedPropertiesRegisterClass;
private _propertiesMap;
private constructor();
registerProp(property: RegisterableProperty, timelineData: TimelineData): void;
deRegisterProp(property: RegisterableProperty): void;
registeredTimelineForProperty(property: RegisterableProperty): TimelineData | undefined;
registeredPropertiesCount(): number;
private _convert;
}
export declare const AnimatedPropertiesRegister: AnimatedPropertiesRegisterClass;
export {};