@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
13 lines (12 loc) • 409 B
TypeScript
import { Vector3, Matrix4 } from 'three';
import type { Object3D } from 'three';
export interface PolarTransformMatrixParams {
center: Vector3;
longitude: number;
latitude: number;
depth: number;
}
export declare class CorePolarTransform {
static matrix(params: PolarTransformMatrixParams, target: Matrix4): void;
static applyMatrixToObject(object: Object3D, matrix: Matrix4): void;
}