@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
7 lines (6 loc) • 321 B
TypeScript
import type { Object3D } from 'three';
import { Vector3, Quaternion } from 'three';
export declare function quatLookAt(position: Vector3, targetPosition: Vector3, up: Vector3, target: Quaternion): void;
export declare class CoreLookAt {
static applyLookAt(object: Object3D, target: Vector3, invert: boolean): void;
}