@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
19 lines (18 loc) • 580 B
TypeScript
import type { Object3D } from 'three';
type CameraControllerCallback = (target: Object3D) => void;
export declare class CameraController {
private _callback;
private _updateAlways;
private _listener;
private _target;
private _listenerAdded;
constructor(_callback: CameraControllerCallback);
removeTarget(): void;
setTarget(target: Object3D | undefined): void;
setUpdateAlways(newUpdateAlways: boolean): void;
private _currentEventName;
private _addCameraEvent;
private _removeCameraEvent;
private _executeCallback;
}
export {};