@polkadot/util
Version:
A collection of useful utilities for @polkadot
54 lines (53 loc) • 1.52 kB
JavaScript
const U8 = new Array(256);
const U16 = new Array(256 * 256);
for (let n = 0; n < 256; n++) {
U8[n] = n.toString(16).padStart(2, '0');
}
for (let i = 0; i < 256; i++) {
const s = i << 8;
for (let j = 0; j < 256; j++) {
U16[s | j] = U8[i] + U8[j];
}
}
/** @internal */
function hex(value, result) {
const mod = (value.length % 2) | 0;
const length = (value.length - mod) | 0;
for (let i = 0; i < length; i += 2) {
result += U16[(value[i] << 8) | value[i + 1]];
}
if (mod) {
result += U8[value[length] | 0];
}
return result;
}
/**
* @name u8aToHex
* @summary Creates a hex string from a Uint8Array object.
* @description
* `UInt8Array` input values return the actual hex string. `null` or `undefined` values returns an `0x` string.
* @example
* <BR>
*
* ```javascript
* import { u8aToHex } from '@polkadot/util';
*
* u8aToHex(new Uint8Array([0x68, 0x65, 0x6c, 0x6c, 0xf])); // 0x68656c0f
* ```
*/
export function u8aToHex(value, bitLength = -1, isPrefixed = true) {
// this is not 100% correct sinmce we support isPrefixed = false....
const empty = isPrefixed
? '0x'
: '';
if (!value?.length) {
return empty;
}
else if (bitLength > 0) {
const length = Math.ceil(bitLength / 8);
if (value.length > length) {
return `${hex(value.subarray(0, length / 2), empty)}…${hex(value.subarray(value.length - length / 2), '')}`;
}
}
return hex(value, empty);
}