@pnext/three-loader
Version:
Potree loader for ThreeJS, converted and adapted to Typescript.
26 lines (25 loc) • 994 B
TypeScript
import { Box3, EventDispatcher, Object3D, Points, Sphere } from 'three';
import { IPointCloudGeometryNode, IPointCloudTreeNode } from './types';
export declare class PointCloudOctreeNode extends EventDispatcher implements IPointCloudTreeNode {
geometryNode: IPointCloudGeometryNode;
sceneNode: Points;
pcIndex: number | undefined;
boundingBoxNode: Object3D | null;
readonly children: (IPointCloudTreeNode | null)[];
readonly loaded = true;
readonly isTreeNode: boolean;
readonly isGeometryNode: boolean;
constructor(geometryNode: IPointCloudGeometryNode, sceneNode: Points);
dispose(): void;
disposeSceneNode(): void;
traverse(cb: (node: IPointCloudTreeNode) => void, includeSelf?: boolean): void;
get id(): number;
get name(): string;
get level(): number;
get isLeafNode(): boolean;
get numPoints(): number;
get index(): number;
get boundingSphere(): Sphere;
get boundingBox(): Box3;
get spacing(): number;
}