@pmndrs/uikit
Version:
Build performant 3D user interfaces with Three.js and yoga.
21 lines (20 loc) • 1.1 kB
TypeScript
import { AllOptionalProperties } from '../properties/default.js';
import { Component } from './utils.js';
import { InputProperties, createInputState } from '../components/input.js';
import { ThreeEventMap } from '../events.js';
export declare class Input<T = {}, Em extends ThreeEventMap = ThreeEventMap> extends Component<T> {
private mergedProperties?;
private readonly styleSignal;
private readonly propertiesSignal;
private readonly defaultPropertiesSignal;
private readonly parentContextSignal;
private readonly unsubscribe;
internals: ReturnType<typeof createInputState>;
constructor(properties?: InputProperties<Em>, defaultProperties?: AllOptionalProperties);
getComputedProperty<K extends keyof InputProperties<Em>>(key: K): InputProperties<Em>[K] | undefined;
getStyle(): undefined | Readonly<InputProperties<Em>>;
setStyle(style: InputProperties<Em> | undefined, replace?: boolean): void;
setProperties(properties: InputProperties<Em> | undefined): void;
setDefaultProperties(properties: AllOptionalProperties): void;
destroy(): void;
}