@pmndrs/uikit
Version:
Build performant 3D user interfaces with Three.js and yoga.
25 lines (24 loc) • 1.32 kB
TypeScript
import { Object3D, Object3DEventMap } from 'three';
import { AllOptionalProperties } from '../properties/default.js';
import { Component } from './utils.js';
import { ContentProperties, createContentState } from '../components/index.js';
import { ThreeEventMap } from '../events.js';
export declare class Content<T = {}, EM extends ThreeEventMap = ThreeEventMap> extends Component<T> {
private mergedProperties?;
private readonly contentContainer;
private readonly styleSignal;
private readonly propertiesSignal;
private readonly defaultPropertiesSignal;
private readonly parentContextSignal;
private readonly unsubscribe;
internals: ReturnType<typeof createContentState>;
constructor(properties?: ContentProperties<EM>, defaultProperties?: AllOptionalProperties);
add(...objects: Object3D<Object3DEventMap>[]): this;
remove(...objects: Array<Object3D>): this;
getComputedProperty<K extends keyof ContentProperties<EM>>(key: K): ContentProperties<EM>[K] | undefined;
getStyle(): undefined | Readonly<ContentProperties<EM>>;
setStyle(style: ContentProperties<EM> | undefined, replace?: boolean): void;
setProperties(properties: ContentProperties<EM> | undefined): void;
setDefaultProperties(properties: AllOptionalProperties): void;
destroy(): void;
}