UNPKG

@plokkke/sw-rune

Version:

Library defining all utils for summoners war rune handling

195 lines (194 loc) 8.31 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.VALUE_BY_GRADE_AND_STAT_TYPE = exports.ANCIENT_RANGE_BY_GRADE_AND_EFFECT = exports.RANGE_BY_GRADE_AND_EFFECT = exports.EXCLUDED_EFFECTS_BY_SLOT = exports.MAIN_EFFECT_BY_SLOT = void 0; exports.MAIN_EFFECT_BY_SLOT = { 1: ['ATTACK_FLAT'], 2: ['ATTACK_FLAT', 'DEFENSE_FLAT', 'HEALTH_FLAT', 'ATTACK_PERCENTAGE', 'DEFENSE_PERCENTAGE', 'HEALTH_PERCENTAGE', 'SPEED'], 3: ['DEFENSE_FLAT'], 4: ['ATTACK_FLAT', 'DEFENSE_FLAT', 'HEALTH_FLAT', 'ATTACK_PERCENTAGE', 'DEFENSE_PERCENTAGE', 'HEALTH_PERCENTAGE', 'CRITICAL_RATE', 'CRITICAL_DAMAGE'], 5: ['HEALTH_FLAT'], 6: ['ATTACK_FLAT', 'DEFENSE_FLAT', 'HEALTH_FLAT', 'ATTACK_PERCENTAGE', 'DEFENSE_PERCENTAGE', 'HEALTH_PERCENTAGE', 'ACCURACY', 'RESISTANCE'], }; exports.EXCLUDED_EFFECTS_BY_SLOT = { 1: ['DEFENSE_FLAT', 'DEFENSE_PERCENTAGE'], 2: [], 3: ['ATTACK_FLAT', 'ATTACK_PERCENTAGE'], 4: [], 5: [], 6: [], }; exports.RANGE_BY_GRADE_AND_EFFECT = { 1: { ACCURACY: { min: 1, max: 2 }, ATTACK_FLAT: { min: 1, max: 4 }, ATTACK_PERCENTAGE: { min: 1, max: 2 }, CRITICAL_DAMAGE: { min: 1, max: 2 }, CRITICAL_RATE: { min: 1, max: 1 }, DEFENSE_FLAT: { min: 1, max: 4 }, DEFENSE_PERCENTAGE: { min: 1, max: 2 }, HEALTH_FLAT: { min: 15, max: 60 }, HEALTH_PERCENTAGE: { min: 1, max: 2 }, RESISTANCE: { min: 1, max: 2 }, SPEED: { min: 1, max: 1 }, }, 2: { ACCURACY: { min: 1, max: 3 }, ATTACK_FLAT: { min: 2, max: 5 }, ATTACK_PERCENTAGE: { min: 1, max: 3 }, CRITICAL_DAMAGE: { min: 1, max: 3 }, CRITICAL_RATE: { min: 1, max: 2 }, DEFENSE_FLAT: { min: 2, max: 5 }, DEFENSE_PERCENTAGE: { min: 1, max: 3 }, HEALTH_FLAT: { min: 30, max: 105 }, HEALTH_PERCENTAGE: { min: 1, max: 3 }, RESISTANCE: { min: 1, max: 3 }, SPEED: { min: 1, max: 2 }, }, 3: { ACCURACY: { min: 2, max: 4 }, ATTACK_FLAT: { min: 3, max: 8 }, ATTACK_PERCENTAGE: { min: 2, max: 5 }, CRITICAL_DAMAGE: { min: 2, max: 4 }, CRITICAL_RATE: { min: 1, max: 3 }, DEFENSE_FLAT: { min: 3, max: 8 }, DEFENSE_PERCENTAGE: { min: 2, max: 5 }, HEALTH_FLAT: { min: 45, max: 165 }, HEALTH_PERCENTAGE: { min: 60, max: 225 }, RESISTANCE: { min: 2, max: 4 }, SPEED: { min: 1, max: 3 }, }, 4: { ACCURACY: { min: 2, max: 5 }, ATTACK_FLAT: { min: 4, max: 10 }, ATTACK_PERCENTAGE: { min: 3, max: 6 }, CRITICAL_DAMAGE: { min: 2, max: 5 }, CRITICAL_RATE: { min: 2, max: 4 }, DEFENSE_FLAT: { min: 4, max: 10 }, DEFENSE_PERCENTAGE: { min: 3, max: 6 }, HEALTH_FLAT: { min: 60, max: 225 }, HEALTH_PERCENTAGE: { min: 3, max: 6 }, RESISTANCE: { min: 2, max: 5 }, SPEED: { min: 2, max: 4 }, }, 5: { ATTACK_FLAT: { min: 8, max: 15 }, ATTACK_PERCENTAGE: { min: 4, max: 7 }, DEFENSE_FLAT: { min: 8, max: 15 }, DEFENSE_PERCENTAGE: { min: 4, max: 7 }, HEALTH_FLAT: { min: 90, max: 300 }, HEALTH_PERCENTAGE: { min: 4, max: 7 }, SPEED: { min: 3, max: 5 }, CRITICAL_RATE: { min: 3, max: 5 }, CRITICAL_DAMAGE: { min: 3, max: 5 }, ACCURACY: { min: 3, max: 7 }, RESISTANCE: { min: 3, max: 7 }, }, 6: { ATTACK_FLAT: { min: 10, max: 20 }, ATTACK_PERCENTAGE: { min: 5, max: 8 }, DEFENSE_FLAT: { min: 10, max: 20 }, DEFENSE_PERCENTAGE: { min: 5, max: 8 }, HEALTH_FLAT: { min: 135, max: 375 }, HEALTH_PERCENTAGE: { min: 5, max: 8 }, SPEED: { min: 4, max: 6 }, CRITICAL_RATE: { min: 4, max: 6 }, CRITICAL_DAMAGE: { min: 4, max: 7 }, ACCURACY: { min: 4, max: 8 }, RESISTANCE: { min: 4, max: 8 }, }, }; exports.ANCIENT_RANGE_BY_GRADE_AND_EFFECT = { 6: { ATTACK_FLAT: { min: 12, max: 24 }, ATTACK_PERCENTAGE: { min: 6, max: 10 }, DEFENSE_FLAT: { min: 12, max: 24 }, DEFENSE_PERCENTAGE: { min: 6, max: 10 }, HEALTH_FLAT: { min: 165, max: 435 }, HEALTH_PERCENTAGE: { min: 6, max: 10 }, SPEED: { min: 5, max: 7 }, CRITICAL_RATE: { min: 5, max: 7 }, CRITICAL_DAMAGE: { min: 5, max: 9 }, ACCURACY: { min: 6, max: 10 }, RESISTANCE: { min: 6, max: 10 }, }, }; exports.VALUE_BY_GRADE_AND_STAT_TYPE = { 1: { ATTACK_FLAT: { base: 3, inc: 3, final: 54 }, ATTACK_PERCENTAGE: { base: 1, inc: 1, final: 18 }, DEFENSE_FLAT: { base: 3, inc: 3, final: 54 }, DEFENSE_PERCENTAGE: { base: 1, inc: 1, final: 18 }, HEALTH_FLAT: { base: 40, inc: 45, final: 804 }, HEALTH_PERCENTAGE: { base: 1, inc: 1, final: 18 }, SPEED: { base: 1, inc: 1, final: 18 }, CRITICAL_RATE: { base: 1, inc: 1, final: 18 }, CRITICAL_DAMAGE: { base: 2, inc: 1, final: 20 }, ACCURACY: { base: 1, inc: 1, final: 18 }, RESISTANCE: { base: 1, inc: 1, final: 18 }, }, 2: { ACCURACY: { base: 2, inc: 1, final: 20 }, ATTACK_FLAT: { base: 5, inc: 4, final: 74 }, ATTACK_PERCENTAGE: { base: 2, inc: 1, final: 20 }, CRITICAL_DAMAGE: { base: 3, inc: 2, final: 37 }, CRITICAL_RATE: { base: 2, inc: 1, final: 20 }, DEFENSE_FLAT: { base: 5, inc: 4, final: 74 }, DEFENSE_PERCENTAGE: { base: 2, inc: 1, final: 20 }, HEALTH_FLAT: { base: 70, inc: 60, final: 1092 }, HEALTH_PERCENTAGE: { base: 2, inc: 1, final: 20 }, RESISTANCE: { base: 2, inc: 1, final: 20 }, SPEED: { base: 2, inc: 1, final: 19 }, }, 3: { ACCURACY: { base: 4, inc: 2, final: 38 }, ATTACK_FLAT: { base: 7, inc: 5, final: 93 }, ATTACK_PERCENTAGE: { base: 4, inc: 2, final: 38 }, CRITICAL_DAMAGE: { base: 4, inc: 2.25, final: 43 }, CRITICAL_RATE: { base: 3, inc: 2, final: 37 }, DEFENSE_FLAT: { base: 7, inc: 5, final: 93 }, DEFENSE_PERCENTAGE: { base: 4, inc: 2, final: 38 }, HEALTH_FLAT: { base: 100, inc: 75, final: 1380 }, HEALTH_PERCENTAGE: { base: 4, inc: 2, final: 38 }, RESISTANCE: { base: 4, inc: 2, final: 38 }, SPEED: { base: 3, inc: 1.33, final: 25 }, }, 4: { ACCURACY: { base: 6, inc: 2.25, final: 44 }, ATTACK_FLAT: { base: 10, inc: 6, final: 112 }, ATTACK_PERCENTAGE: { base: 5, inc: 2.25, final: 43 }, CRITICAL_DAMAGE: { base: 6, inc: 3, final: 58 }, CRITICAL_RATE: { base: 4, inc: 2.25, final: 41 }, DEFENSE_FLAT: { base: 10, inc: 6, final: 112 }, DEFENSE_PERCENTAGE: { base: 5, inc: 2.25, final: 43 }, HEALTH_FLAT: { base: 160, inc: 90, final: 1704 }, HEALTH_PERCENTAGE: { base: 5, inc: 2.25, final: 43 }, RESISTANCE: { base: 6, inc: 2.25, final: 44 }, SPEED: { base: 4, inc: 1.5, final: 30 }, }, 5: { ATTACK_FLAT: { base: 15, inc: 7, final: 135 }, ATTACK_PERCENTAGE: { base: 8, inc: 2.5, final: 51 }, DEFENSE_FLAT: { base: 15, inc: 7, final: 135 }, DEFENSE_PERCENTAGE: { base: 8, inc: 2.5, final: 51 }, HEALTH_FLAT: { base: 270, inc: 105, final: 2088 }, HEALTH_PERCENTAGE: { base: 8, inc: 2.5, final: 51 }, SPEED: { base: 5, inc: 2, final: 39 }, CRITICAL_RATE: { base: 5, inc: 2.5, final: 47 }, CRITICAL_DAMAGE: { base: 8, inc: 3.33, final: 5 }, ACCURACY: { base: 9, inc: 2.5, final: 51 }, RESISTANCE: { base: 9, inc: 2.5, final: 51 }, }, 6: { ATTACK_FLAT: { base: 22, inc: 8, final: 160 }, ATTACK_PERCENTAGE: { base: 11, inc: 3, final: 63 }, DEFENSE_FLAT: { base: 22, inc: 8, final: 160 }, DEFENSE_PERCENTAGE: { base: 11, inc: 3, final: 63 }, HEALTH_FLAT: { base: 360, inc: 120, final: 2448 }, HEALTH_PERCENTAGE: { base: 11, inc: 3, final: 63 }, SPEED: { base: 7, inc: 2, final: 42 }, CRITICAL_RATE: { base: 7, inc: 3, final: 58 }, CRITICAL_DAMAGE: { base: 11, inc: 4, final: 80 }, ACCURACY: { base: 12, inc: 3, final: 64 }, RESISTANCE: { base: 12, inc: 3, final: 64 }, }, };