@playkit-js/kaltura-player-js
Version:
[](https://github.com/kaltura/kaltura-player-js/actions/workflows/run_canary.yaml) [ • 1.51 kB
text/typescript
const namespace = 'kaltura-player';
/**
* @const {Object} CastEventType
*
* @example
* // Events lifecycle
* 1. CAST_AVAILABLE
* 2. CAST_SESSION_STARTING
* 3. CAST_SESSION_STARTED || CAST_SESSION_START_FAILED -> X
* 4. CAST_SESSION_ENDING
* 5. CAST_SESSION_ENDED
* @example
* // How to use
* player.addEventListener(KalturaPlayer.cast.CastEventType.CAST_SESSION_STARTED, e => {
* console.log(e.session);
* };
*/
const CastEventType = {
/**
* Fires when cast session start failed.
* @event CAST_SESSION_START_FAILED
* @memberof CastEventType
*/
CAST_SESSION_START_FAILED: `${namespace}-castsessionstartfailed`,
/**
* Fires when cast session starting.
* @event CAST_SESSION_STARTING
* @memberof CastEventType
*/
CAST_SESSION_STARTING: `${namespace}-castsessionstarting`,
/**
* Fires when cast session started.
* @event CAST_SESSION_STARTED
* @memberof CastEventType
*/
CAST_SESSION_STARTED: `${namespace}-castsessionstarted`,
/**
* Fires when cast session ending.
* @event CAST_SESSION_ENDING
* @memberof CastEventType
*/
CAST_SESSION_ENDING: `${namespace}-castsessionending`,
/**
* Fires when cast session ended.
* @event CAST_SESSION_ENDED
* @memberof CastEventType
*/
CAST_SESSION_ENDED: `${namespace}-castsessionended`,
/**
* Fires when cast is available.
* @event CAST_AVAILABLE
* @memberof CastEventType
*/
CAST_AVAILABLE: `${namespace}-castavailable`
} as const;
export { CastEventType };