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@player-ui/player

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import type { Node } from "./types"; /** * Checks if there are templated values in the object * * @param obj - The Parsed Object to check to see if we have a template array type for * @param localKey - The key being checked */ export declare function hasTemplateValues(obj: any, localKey: string): any; /** Check to see if the string is a valid switch key */ export declare function hasSwitchKey(localKey: string): localKey is "staticSwitch" | "dynamicSwitch"; /** Check to see if the string is a valid template key */ export declare function hasTemplateKey(localKey: string): localKey is "template"; /** Get the ID of the Node if there is one */ export declare function getNodeID(node?: Node.Node | null): string | undefined; //# sourceMappingURL=utils.d.ts.map