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@player-ui/player

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import type { SyncWaterfallHook } from "tapable-ts"; import type { PathNode, AnyNode } from "../binding-grammar"; export interface NormalizedResult { /** The normalized path */ path: Array<string | number>; /** Any new updates that need to happen for this binding to be resolved */ updates?: Record<string, any>; } export interface ResolveBindingASTOptions { /** Get the value of the model at the given path */ getValue: (path: Array<string | number>) => any; /** Convert the value into valid path segments */ convertToPath: (value: any) => string; /** Convert the value into valid path segments */ evaluate: (exp: string) => any; } export interface ResolveBindingASTHooks { /** A hook for transforming a node before fully resolving it */ beforeResolveNode: SyncWaterfallHook<[ AnyNode, Required<NormalizedResult> & ResolveBindingASTOptions ]>; } /** Given a binding AST, resolve it */ export declare function resolveBindingAST(bindingPathNode: PathNode, options: ResolveBindingASTOptions, hooks?: ResolveBindingASTHooks): NormalizedResult; //# sourceMappingURL=resolver.d.ts.map