@playcanvas/blocks
Version:
High level abstract 3D primitives for React
23 lines • 1.52 kB
JavaScript
import { jsx as _jsx } from "react/jsx-runtime";
import { Slot } from "@radix-ui/react-slot";
import { cva } from "class-variance-authority";
import { cn } from "../../lib/utils";
const badgeVariants = cva("inline-flex items-center justify-center rounded-md border px-2 py-0.5 text-xs font-medium w-fit whitespace-nowrap shrink-0 [&>svg]:size-3 gap-1 [&>svg]:pointer-events-none focus-visible:border-ring focus-visible:ring-ring/50 focus-visible:ring-[3px] aria-invalid:ring-destructive/20 dark:aria-invalid:ring-destructive/40 aria-invalid:border-destructive transition-[color,box-shadow] overflow-hidden", {
variants: {
variant: {
default: "border-transparent bg-primary text-primary-foreground [a&]:hover:bg-primary/90",
secondary: "border-transparent bg-secondary text-secondary-foreground [a&]:hover:bg-secondary/90",
destructive: "border-transparent bg-destructive text-white [a&]:hover:bg-destructive/90 focus-visible:ring-destructive/20 dark:focus-visible:ring-destructive/40 dark:bg-destructive/60",
outline: "text-foreground [a&]:hover:bg-accent [a&]:hover:text-accent-foreground",
},
},
defaultVariants: {
variant: "default",
},
});
function Badge({ className, variant, asChild = false, ...props }) {
const Comp = asChild ? Slot : "span";
return (_jsx(Comp, { "data-slot": "badge", className: cn(badgeVariants({ variant }), className), ...props }));
}
export { Badge, badgeVariants };
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