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@plattar/plattar-ar-adapter

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Plattar AR Adapter for interfacing with Google & Apple WebAR

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import { LauncherAR } from "../ar/launcher-ar"; import { PlattarController } from "./controllers/plattar-controller"; /** * This is the primary <plattar-embed /> node that allows easy embedding * of Plattar related content */ export default class PlattarEmbed extends HTMLElement { private _currentType; private _observerState; private _controller; private _currentSceneID; private _currentServer; private _observer; constructor(); get viewer(): HTMLElement | null; /** * Begin observing all changes to this DOM element */ connectedCallback(): void; /** * creates a brand new instance of this embed */ create(): PlattarController | null; /** * Locks the observer so attribute changes do not trigger anything */ lockObserver(): void; /** * Unlocks the observer so attribute changes will start to re-trigger properly */ unlockObserver(): void; /** * Destroys the active instance of this embed and resets internal state to default */ destroy(): void; /** * this is only used for backwards-compatible legacy embed types typically * embedding products with variations (without a scene-id) */ private _CreateLegacyEmbed; /** * creates the embed * this can also be called when attributes/state changes so embeds can be re-loaded */ private _CreateEmbed; initAR(): Promise<LauncherAR>; startAR(): Promise<void>; startViewer(): Promise<HTMLElement>; startQRCode(options?: any | undefined | null): Promise<HTMLElement>; /** * This will remove the currently active Renderer * * @returns - true if removed successfully, false otherwise */ removeRenderer(): boolean; /** * This is called by the observer if any of the embed attributes have changed * based on the state of the embed, we update the internal structure accordingly */ private _OnAttributesUpdated; addEventListener<K extends keyof HTMLElementEventMap>(type: K, listener: (this: HTMLElement, ev: HTMLElementEventMap[K]) => any, options?: boolean | AddEventListenerOptions | undefined): void; addEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | AddEventListenerOptions | undefined): void; }