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@platform/cell.typesystem

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The 'strongly typed sheets' system of the CellOS.

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import { t } from '../../common'; declare type S = t.ITypedSheet | t.INsUri | string; export declare class SheetPool implements t.ISheetPool { static create: () => t.ISheetPool; private constructor(); dispose(): void; private readonly _dispose$; private _items; readonly dispose$: t.Observable<void>; get isDisposed(): boolean; get count(): number; get sheets(): { [ns: string]: t.ITypedSheet<{ [x: string]: unknown; }>; }; exists(sheet: S): boolean; sheet<T>(sheet: S): t.ITypedSheet<T> | undefined; add(sheet: t.ITypedSheet, options?: { parent?: S; }): this; remove(sheet: S): this; children(sheet: S): t.ITypedSheet<{ [x: string]: unknown; }>[]; private throwIfDisposed; private ns; } export {};