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@planarally/dice

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3D dice rolling functionality for babylon.js.

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export var DxSegmentType; (function (DxSegmentType) { DxSegmentType[DxSegmentType["Die"] = 0] = "Die"; DxSegmentType[DxSegmentType["Literal"] = 1] = "Literal"; DxSegmentType[DxSegmentType["Operator"] = 2] = "Operator"; })(DxSegmentType || (DxSegmentType = {})); const addOptions = ["d4", "d6", "d8", "d10", "d12", "d20", "d100"]; const limitOperatorOptions = ["keep", "drop", "min", "max"]; const rerollOperatorOptions = ["inf", "once", "add", "explode"]; const selectorOptions = ["=", ">", "<", "highest", "lowest"]; const symbolOptions = ["+", "-"]; export const DxConfig = { addOptions, limitOperatorOptions, rerollOperatorOptions, selectorOptions, symbolOptions, };