@planarally/dice
Version:
3D dice rolling functionality for babylon.js.
6 lines (5 loc) • 410 B
TypeScript
import { type DiceSystem, Status } from "../../core/types";
import { type DieSegment, type DxSegment, type RollOptions, type WithDxStatus } from "./types";
export * from "./types";
export declare function roll(part: WithDxStatus<DxSegment, Status.PendingRoll>, rollOptions: RollOptions): Promise<WithDxStatus<DieSegment, Status.PendingEvaluation>>;
export declare const DX: DiceSystem<DxSegment, RollOptions>;