@planarally/dice
Version:
3D dice rolling functionality for babylon.js.
19 lines (18 loc) • 500 B
TypeScript
import type { DiceThrower, DieOptions } from "../../3d";
import { type DiceSystem } from "../../core/types";
import { type DxSegment, type RollOptions } from "./types";
export declare enum Dice {
D4 = "d4",
D6 = "d6",
D8 = "d8",
D10 = "d10",
D12 = "d12",
D20 = "d20",
D100 = "d100"
}
interface RollOptions3d extends RollOptions {
thrower: DiceThrower;
dieDefaults?: Partial<DieOptions>;
}
export declare const DX3: DiceSystem<DxSegment, RollOptions3d>;
export {};