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@planarally/dice

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3D dice rolling functionality for babylon.js.

4 lines (3 loc) 430 B
import { type DiceSystem, type Part, type RollResult, Status, type WithStatus } from "./types"; export declare function rollString<P extends Part, Q, DS extends DiceSystem<P, Q>>(inputString: string, diceSystem: DS, rollOptions?: Q): Promise<RollResult<P>>; export declare function rollParts<P extends Part, Q, DS extends DiceSystem<P, Q>>(parts: WithStatus<P, Status>[], diceSystem: DS, rollOptions?: Q): Promise<RollResult<P>>;