UNPKG

@pixiv/three-vrm

Version:

VRM file loader for three.js.

11 lines (10 loc) 396 B
import * as THREE from 'three'; /** * Traverses the given object and combines the skeletons of skinned meshes. * * Each frame the bone matrices are computed for every skeleton. Combining skeletons * reduces the number of calculations needed, improving performance. * * @param root Root object that will be traversed */ export declare function combineSkeletons(root: THREE.Object3D): void;